LOS ANGELES, August 3, 2022 /PRNewswire/ — The Academy Software Foundation – the film industry’s premier organization to advance the development of open source software in image creation, visual effects, animation and sound technologies – announces today OpenFX as his newest hosted project. First developed in 2004, OpenFX is a popular open source plugin standard that enables interoperability between image processing tools in the VFX industry.
Originally designed by Bruno Nicoletti, OpenFX serves as an open and extensible C API that defines a common industry-wide interface between image-based visual effects plugins and host applications. This allows both creative applications to support a variety of plug-ins and plug-in developers to support many host applications, reducing proprietary development and industry fragmentation. By creating an interoperable ecosystem of plugins, OpenFX has become the gold standard for creators of visual effects and video processing software. Major software solutions including Autodesk Flame, Foundry Nuke, Blackmagic Design DaVinci Resolve and Fusion, Sony Catalyst and MAGIX Vegas Pro, Assimilate Scratch, Filmlight Baselight, Boris FX Sapphire and Silhouette, RE:Vision Effects and others support OpenFX trading plugins. By allowing the same plugins to run across multiple editing, video processing, and visual effects applications with little to no modification, OpenFX gives artists easier access to a broader toolset.
“OpenFX is the work of smart engineers who have been focused on developing a standard for interoperability in the image-based software ecosystem. We are very happy to welcome them to the Foundation,” shared David Morin, executive director of the Academy Software Foundation. “In a world where interoperability is more important than ever, OpenFX will contribute to our growing community and benefit from the resources of the Academy Software Foundation.”
OpenFX was previously managed by the non-profit organization Open Effects, which will dissolve. Its current administrators – Gary Oberbrunner, Pierre JasminePeter Huisma, Dennis Adams, John Paul Smith – will join the technical steering committee of the project at the Academy Software Foundation.
“We’re very excited to be a part of the Academy Software Foundation and the exposure and bringing in new ideas and contributors that comes with it,” Oberbrunner said. “With the Foundation’s support, we hope to be able to add new features more quickly, improving the overall ecosystem of image-based visual effects across the industry.”
Currently on version 1.4, new features are already in the works for OpenFX version 1.5, which is scheduled for release later this year. Most notably, the team recently added an overlay drawing suite so that the host application and plugin can automatically negotiate and agree on the desired graphics API (e.g. OpenGL, DirectX, Vulkan, Metal or others).
Developers interested in learning more or contributing to OpenFX can visit https://tac.aswf.io/engagement/#OpenFX.
Companies interested in supporting the mission of the Academy Software Foundation can learn more and join aswf.io/join.
About the Academy Software Foundation
Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation was created to provide a world-class home for open source software developers in the film and broader media industry. to share resources and collaborate on technologies. for image creation, visual effects, animation and sound. The Academy Software Foundation hosts DPEL, MaterialX, OpenVDB, OpenColorIO, OpenEXR, OpenCue, OpenTimelineIO, Open Shading Language, rawtoaces and Rez. For more information about the Academy Software Foundation, visit https://www.aswf.io/.
Academy Software Foundation
SOURCE Academy Software Foundation